Configuration
Customisation
Additional Notes;
The Minecraft color code format can be found below. Make sure you use the color name. https://www.digminecraft.com/lists/color_list_pc.php
nickName
"%pokemon% Boss"
This changes the name of the Boss Pokemon.
glowing
True/False
Enables or disables the glowing effect around the Boss Pokemon.
glowingColor
LIGHT_PURPLE BLUE DARK_RED
This changes the color of the glowing effect. This uses Minecrafts color system for teams.
particles
True/False
Enables or disables the particle effect around the Boss Pokemon.
particleColor
#CBC3E3 #hexcode
This changes the color of the particle effect. This uses hexcode values.
Pokemon Options
Additional Notes;
The chance is based off all boss files you have created and is used when a bosses spawn attempt is successful. The actual chance for the boss spawn is located in the config. The chance works as a total so if you have 6 boss files each with a chance of 0.1 they will have an equal chance to spawn. If you have 2 of those at a 0.3 chance and the other 4 at 0.1 the chances would be. 0.1 = 10% 0.1 = 10% 0.1 = 10% 0.1 = 10% 0.3 = 30% 0.3 = 30%
chance
0.1
This specifies the weight at which the Boss Pokemon will spawn.
maxLevel
120
This specifies the maximum level at which the Boss Pokemon can spawn.
minLevel
100
This specifies the minimum level at which the Boss Pokemon can spawn.
maxSize
2.0
This specifies the maximum size at which the Boss Pokemon can spawn.
minSize
1.5
This specifies the minimum size at which the Boss Pokemon can spawn.
properties
shiny=true
This allows you to assign certain aspects and labels to the Boss Pokemon.
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